Defines which value should be set for an element in a frame. toBypass is used in case of moving into a render frame without rending.

interface _Action {
    actRg: _ActionRg;
    numValue: any;
    realPropName: string;
    toBypassBackward: boolean;
    toBypassForward: boolean;
    value: any;
}

Properties

actRg: _ActionRg
numValue: any
realPropName: string
toBypassBackward: boolean
toBypassForward: boolean
value: any