Base for the internal representation of an animation. It can be used for _ElAnimation and _PropAnimation, where _PropAnimation belongs to a _ElAnimation.

This class stores the user parameters after being converted into an internal format.

Hierarchy (view full)

Constructors

Properties

advance: boolean
easing?: _WorkInterpolator<EasingHandler, EasingFunc, EasingParams>
framesPerCycle: int
itemDelay?: _ItemDelay
oscillator?: _WorkInterpolator<OscillatorHandler, OscillatorFunc, OscillatorParams>
path?: _WorkInterpolator<PathHandler, PathFunc, PathParams>
positionFrame: int

Methods

  • Parameters

    Returns boolean