interface _ItemDelay {
    disturbance?: number;
    duration: number;
    grouping?: uint;
}

Properties

disturbance?: number

Applies a random changes with maximum of itemDelayDisturbance to the itemDelayDuration for each element defined by the selector.

duration: number

Delay of the start of the animation between 2 elements defined inside the selector. The total duration of the animation will be: duration+count*itemDelayDuration.

grouping?: uint

Applies a modulus division to the elements defined in the selector when it relates the itemDelayDuration. A itemDelayDuration=2, will make the odd elements to have the same itemDelayDuration.