Called after actions from the frame are rendered, and if at least one property changed. Use this method instead animateProp, if the animation has multiple virtual properties and each animation can be done after all are updated.
Optionalargs: BeamToIXArgs
It simplifies the usage of by plugins. In many cases plugins just need to receive the changing property, in order to modify its state. Override
animatePropto receive the changing property. animateProp isn't called if the property isuid.